🚩 Arena Breakout: Infinite | The BIGGEST Red Flag

TMG Manic

TMG Founder
⚠️ What Arena Breakout: Infinite Collects From You

Before you buy, here's a breakdown of the data Arena Breakout: Infinite gathers from your gameplay, device, and interactions. This info is pulled from their official privacy policy and EULA.

The Information The Game Collects
---
🧾 Account & Identity
  • Username, email, password
  • Steam/Epic/Level Infinite IDs (UID, nickname, OpenID)
  • Country, region, age status
  • Government-issued ID (for event registration)

📱 Device & Network Info
  • IP address (processed but not stored)
  • Device specs: model, brand, OS, screen resolution
  • CPU/GPU details, memory, system time, UUID
  • Network type, Wi-Fi status, carrier info
  • Crash logs and performance metrics

🎮 Gameplay & Chat
  • Game ID, character info, nickname, level
  • Battle records, task lists, team info
  • Text and voice chat (jurisdiction-dependent)
  • Clipboard usage and H5 activity engagement
  • Merit score based on in-game behavior (e.g. griefing, cheating)

📊 Analytics & Ads
  • Ad clicks, impressions, campaign attribution
  • Appsflyer SDK profiling
  • Google Analytics cookies: browsing behavior, device info, location

💬 Surveys & Feedback
  • Email, country, gameplay habits
  • Survey responses and device/browser info

💰 Purchases & Transactions
  • Item costs, order ID, currency
  • Steam/Epic ID, account balance
  • Bank account details (for prize payouts)

🎤 Media & Moderation
  • Voice files and microphone signals
  • Screenshots and video footage (for cheating detection)
  • Social media IDs (for creator programs)

🛡️ Anti-Cheat & Security
  • Secondary password setup info
  • Encrypted MAC address, log data
  • In-game screenshots (obfuscated if flagged)

📦 Event Participation
  • Registration info, contact details
  • Gameplay stats, leaderboard rankings
  • Media submissions, livestream interactions
  • Prize delivery info (address, payment details)
---

What are you even agreeing to?
---
📜 Arena Breakout: Infinite – What You Agree To
Based on the official End User License Agreement

---

🔐 License & Ownership
  • You don’t own the game or its content - even if you paid.
  • You get a limited, non-transferable license to play.
  • They can revoke access at any time, for any reason.

🧠 User-Generated Content
  • Anything you upload or create in-game can be used, modified, and redistributed by them.
  • You waive moral rights - meaning they can alter your content without your say.

🚫 Behavior & Restrictions
  • No cheating, reverse-engineering, reselling, or automation tools.
  • Violations can lead to account termination and loss of access.
  • They can monitor, suspend, or ban you without notice.

💸 Virtual Goods & Refunds
  • In-game purchases have no real-world value and are non-refundable.
  • You waive your right to cancel purchases once delivered.
  • They can change or remove virtual goods at any time.

⚖️ Legal & Arbitration
  • You agree to binding arbitration in Singapore for disputes.
  • You waive the right to class-action lawsuits.
  • Their liability is capped - usually to $50 or what you paid in the last 6 months.

📉 Termination & Updates
  • They can terminate or modify the game/services at any time.
  • Updates may be pushed automatically - refusing them may block access.
  • Game progress and purchases may be lost without compensation.

💬 Feedback & Beta Participation
  • Any feedback you give becomes theirs to use freely.
  • Beta participation is confidential and offers no compensation or guarantees.
---

🧠 Why It Matters
This level of data collection helps optimize gameplay, prevent cheating, and personalize your experience - but it also raises questions about privacy, consent, and long-term data use. Stay informed, stay secure.

Let’s talk about “free” games for a second. When a title drops with zero upfront cost, it’s not charity - it’s a trade. You’re not paying with cash, you’re paying with data. From your play habits to your device info, even your social connections, these games quietly harvest everything. And the kicker? Most of them won’t tell you what that data’s really for. Long-term goals stay buried behind vague privacy policies and shifting terms of service. It’s not just about targeted ads - it’s about building behavioral profiles, testing monetization strategies, and feeding algorithms that shape future engagement. You’re the product, not the player.

On the surface, the EULA reads like standard legal boilerplate, but dig deeper and it’s a data mine dressed as a handshake. The language is vague, the permissions are broad, and the user rights are practically non-existent. You’re agreeing to let them collect, store, and potentially share your personal data - including device info, location, and gameplay behavior - with little clarity on how long, why, or with whom. There’s no transparency about long-term data use, monetization strategies, or third-party involvement. It’s not just about protecting their IP - it’s about locking in control while leaving players in the dark. You’re signing away more than access; you’re signing away trust.

Posted by TMGClan | Building legacy-driven, drama-free gaming
 
Last edited:
Back
Top